Word Games Part Deux
June 28th, 2008Okay, so I’m not a total failure at all types of word games. We (12 slightly intoxicated Odyssey writers) played 2 different word games last night. The first, Apples to Apples, I have tried in the past and failed miserably. Same result here, except with a roomful of writers, the effect was magnified oh, say, a few million fold.
The second, In A Pickle, was a game in which you reason your way along a chain of nouns so that each card that is played afterwards must be able to encompass the card preceeding it (and only the card preceeding it). For instance, if you were to start with Rock, you could put a rock in a Bucket, a bucket in a Car, a car in a Garage, a garage in a House, and a house in a Bedroom (dollhouse in child’s bedroom), a bedroom in an Anthill (queen’s chambers), an anthill in a Terrarium, a terrarium in a Box… You get the picture. Maybe this is my lawyer side coming out, but I managed to argue my way through all of them (except for President in a Sandwich, which I think they were just being silly for not accepting. Hasn’t anyone heard of roast beef??)
Sooo, yeah. I like that game
In other news, I got a really cool rejection from ChiZine that went like this:
“Dear Sarah King:
I very much regret to tell you that ChiZine will pass on “The Mariner’s Lure”. The work was much discussed and greatly admired among the editorial staff, but in the end the work didn’t make it through the final winnowing process. This was a very near miss, I’m afraid. We do ask that you please send us you future work.
Best,
Michael Marano”
And then he added a P.S. email:
“Dear Sara King:
I forgot to recommend that you send “Lure”, with my endorsement, to Gordon Van Gelder at Fantasy and Science Fiction.
Best,
MM”
HOT DAMN!!
Plus, it just so happened that on that very same afternoon, I had just gotten a 16-person roundtable critique on the same exact story (The Mariner’s Lure) by the good folks at Odyssey, the general consensus of whom was that the story had no plot. Thinking this was a little fortuitous (and a little weird) I then proceeded to ask Michael if he would like to read a rewrite based on the Odyssey critiques. Here is his response:
“Dear Sarah King:
On principle, I wouldn’t say no to looking at a rewrite of “Lure”, assuming of course that the submission is routed to me and not the other 3 editors. But a. I’d much rather see a new work from you and b. ChiZine is about to shift gears and do its annual short story contest, so it would be months before we could take a look at it during which you could be submitting it elsewhere (assuming you don’t enter the rewrite for the contest).
I’m curious… how exactly does this story _not_ have a plot?
Best,
Michael Marano”
So I got to flex my atrophied plotting muscle and explain how The Mariner’s Lure had no causal chain. He hasn’t responded yet, so either I dazzled him with brilliance or I baffled him with bullshit. I’m tending to think that it was the latter. God I hate plot.
Speaking of plot, this weekend I am going to plot out a new causal chain for Gnat Hunter. Hell, maybe I’ll scrap the whole damn story and start over. Writers of the Future ends the quarter on the 30th of this month. It’s friggin’ awesome that Baen’s Universe snapped up Sheet-Charmer and Planetside, but with both of them shortlisted, I have no kickass stories to blow the people at WotF away, and I sure as hell don’t want to ruin my line (which means I must get another semifinalist this quarter or I’ll have to go cry away my shame in a corner somewhere). DAMN. Now I’ve gotta spend my weekend at Odyssey scrambling to get that story finished so I can send it out on Monday. Yarg.
I was really looking forward to that extra sleep.
-Sara King